STEM Projects

Marshall Cavendish Education works closely with Science Centre Singapore to develop high quality and up-to-date solutions with authentic tasks for primary and secondary STEM curriculums. The STEM Thematic Project places emphasis on the application of Science, Information and Communication Technology, Engineering and Mathematical knowledge. Through these projects, students cultivate essential 21st Century competencies and learn to appreciate the impact of science in everyday life.

STEM Thematic Project provides a bank of resources and support for teachers to use. They have been divided into primary and secondary resources, based on the demands of the Singapore curriculum. However, the kits can be used interchangeably between Key stage 3 (primary) and Key Stage 4 (secondary) depending on the student's individual needs.

STEM Thematic Projects: Primary School

Magnetic Levitation Train

A few countries use high-speed ‘maglev’ trains that ‘float’ over tracks. How is this possible?

Science
  • Properties of a magnet
  • Connecting a closed circuit
  • Effects of friction on the movement of an object
  • Structure and principle of a magnetic levitation train
Technology
  • Use 3D design software to design a magnetic levitation train and its rails
  • Use a 3D printer to make a magnetic levitation train and rails
Engineering
  • Choosing materials for the 3D printing of the train body
  • Design and refinement of product
Mathematics
  • Parallel lines
  • Calculation of speed

Roman Catapult

In ancient times a catapult could launch a projectile over a large distance without the need for explosives. What is the science behind this powerful tool?

Science
  • Principle and different types of levers
  • Energy conversion
  • Structure and working principle of a Roman catapult
Technology
  • Use 3D design software to draw the design of the catapult.
Engineering
  • Design and refinement of product
Mathematics
  • Percentages
  • Average of a group of data

Aeronautics Technology

Most people think a rocket is something that launches into space. It can mean an engine or the vehicle itself. But how does a rocket engine work?

Science
  • Structure and working principle of a water rocket
  • Action and reaction forces
Technology
  • Use 3D design software to design the fins of the fins of the water rocket
Engineering
  • Design and refinement of product
Mathematics
  • Measure and compare the capacities of containers
  • Choose the appropriate tools for measurement
  • Fractions
  • Measure and compare the sizes of angles

Electric Elevator

An elevator or lift transports people vertically between floors of a building. This can save time and energy by not taking the stairs. How can you create an automatic one?

Science
  • Energy conversion
  • Basic mechanics
  • Reflection of light (IR sensor)
Technology
  • Coding of micro:bit
  • Use of sensors
Engineering
  • Design and refinement of product
Mathematics
  • Calculation of angle movement ofservo motor

Traffic Light Control System

Traffic lights are signalling devices found at road intersections and pedestrian crossings and are used to control flows of traffic. How do they know when to change colour?

Science
  • Completion of circuit
  • Telecommunications
Technology
  • Coding of micro:bit
  • Use of sensors
Engineering
  • Design a signal system
Mathematics
  • Calculation of time interval
  • Sequence

Smart Racing Car

A radio-controlled car is steerable without the use of a driver. How can we control the speed and direction of a robotic car without pushing it?

Science
  • Energy conversion
  • Telecommunications
Technology
  • Coding of micro:bit
  • Use of sensors
  • Wireless communication
Engineering
  • Design and refinement of product
Mathematics
  • Calculation of speed and distance travelled

STEM Thematic Projects: Secondary School

Making an Automated Tea Brewer

Tea is the second most consumed drink in the world, surpassed only by water. A surprising fact is that all teas (Black, Green and Oolong) come from the same plant. How can we make the perfect cup of tea?

Science
  • Diffusion of substance
  • Concentration
  • Basic mechanics
Technology
  • Coding of Arduino
  • Use of light sensors
Engineering
  • Design and refinement of product
Mathematics
  • Data sampling
  • Drawing of graphs

Smart Fitness Station

Fitbits are devices that track a person's activity level and help people to workout effectively. How do they sense the change in heart rate and monitor health?

Science
  • Human anatomy and physiology
  • Relationship between heart rate and exercise, pulse
Technology
  • Use Arduino and C/C++ coding
  • Use of a variety of sensors and actuators
  • Working principles behind electronic components
  • Use heart rate app
Engineering
  • Design of products that take into account the type of exercise, the range of movement, the efficiency and accuracy of completing the motion
  • Refinement of product
Mathematics
  • Calculation and monitoring of heart rate, making comparison of heart rate with the target heart rate

Coding Your Game

The world is filled with computer games and social media. Most of us know how to use these technologies but do we understand the logic behind them? How can we learn the ’magic’ behind the technology and also encourage innovation?

Science
  • Fundamental computer science concepts such as “forever loop”
  • Applying knowledge to make realistic, immersive games that mimic reality
Technology
  • Use Scratch software to code and programme a game while learning computational thinking
  • Differences between image formats for use in games
Engineering
  • Application of knowledge can produce games that simulate reality and produce valuable data
Mathematics
  • Graphs
  • Creation of variables
  • Changing of values and their associated outcomes (i.e. speed, size and shape)

Wearable Electronics

Wearable technology or fashion electronics are devices that can be worn on the body as clothes or accessories. How can we brighten up our lives by using these gadgets?

Science
  • Basic human health
  • Basic human anatomy and physiology
  • Basic bio-mechanics
  • The Red, Green and Blue colour model
Technology
  • Use of micro-controllers and C/C++ coding
  • Use of a variety of sensors and actuators
  • Working principles behind electronic components
Engineering
  • Design of products
  • Refinement of product
Mathematics
  • Data sampling
  • Translation of digital values to more meaningful data
  • RGB values
  • Variables

2WD Car (Arduino)

A radio-controlled car is more than a toy. It is also an educational tool that can help students develop critical skills; learn responsibility, improve the development of hand-eye coordination and enhances fine motor skills. What other benefits can we gain from making a toy car?

Science
  • Connecting a closed circuit
  • Effects of friction on the movement of an object
  • Energy conversion
Technology
  • Use micro-controllers, C/C++ coding, electronic components and shields
Engineering
  • Design and refinement of the product
  • Assembly and troubleshooting of the car
Mathematics
  • Turning angles
  • Differential drive
  • Calculation of speed
  • Motor efficiency

Making a Drone

Drones are unmanned aircrafts that can be navigated without a human pilot on board. Some of these drones are equipped with cameras that allow the user to record and take pictures or used in situations too dangerous for humans. How can we learn to fly without leaving the ground?

Science
  • Principles of flight
  • Material science
  • Aerodynamics
  • Centre of gravity
  • Forces
  • Gyroscopic torque
Technology
  • Use micro-controllers and coding
  • Use of a variety of materials, sensors, motors and other effectors
  • Use of 3D printer
  • Working principles behind electronic components
Engineering
  • Use and testing of a variety of materials
  • Choosing materials for the drone chassis
  • Engineering efficient design for flight
Mathematics
  • Effect of propeller parameters on flight
  • Effect of motor efficiency and power
  • Calculation of flight paths
  • Calculation of flight times

Curriculum Design, Consultation and Training Services

STEM Thematic Project advisory committee was set up in early 2016, it comprises of leading academic professors and practitioners in science, mathematics and technology education. The committee plays an active role in steering the development of our STEM Thematic Project curriculum and professional development programmes. They also form the basis of our consultancy work, which includes the promotion, planning, and implementation of strategies, to achieve an integrated and effective STEM education.